So eagerly awaited by many of you, our programs now support RAW format images. This means, when shooting in RAW, you can conveniently import images in RAW format straight from your camera into Stitcher 4 to create amazing panoramas, without loss of quality. Apart from that, you can also import RAW panoramas in dng format, which is what you with some 360º cameras, straight into … Continue reading RAW now Supported by Stitcher & VT PRO
The amazingly versatile “Autotrigger at Start” function not only allows you to have all hotspots invisible when opening a tour or a panorama, it basically allows you to perform any kind of automatic action at the start of a new media. This makes it great for automatically playing audio or video when entering a new panorama, applying zoom or showing or hiding skin elements when opening … Continue reading Autotrigger: A Way of Launching Actions automatically
Give your customers a VR headset with a virtual tour playing inside and you’ll see them “wow” like little kids. THIS is what showcasing a place should feel like. Any tour created with 3DVista can easily be made VR compatible with any headset by dropping one of the VR buttons (choose one inside the library) into your tour. VR 360º tours Offline? But can … Continue reading How Can I watch Virtual Tours offline on my Oculus Go?
Virtual tours can present an actual physical space by means of 360º photos or a fictional, non-existing space by means of computer generated 360º images. This allows us to equally present spaces that already exist and spaces that are planned, about to be built or hypothetical. Virtual Tour based on computer generated images Say you’re an architect and you design your projects using a 3D … Continue reading Virtual tours with Photos or CAD Renders
Virtual Tours & Virtual Reality (VR). These two go together like bread and butter, needle and threat or cheese and wine. Virtual Tours seen on VR headsets are the ultimate experience. You can show 360º scenes in actual 360º, where the user can freely look around simply by moving his head, rather than using a mouse to spin around as you do on a computer. … Continue reading 360º and true 3D