An update so big, it deserves a little bit of exposure. All new features explained.
Detect automatically whether your audience comes from desktop or mobile and lead them to the respective, completely optimized virtual tour design.
The first big improvement in the skin editor in terms of logic and workflow is now out and this is how it works.
Have your tours as offline "apps" on your Computers, Android phones and -what may be most interesting for you all- Oculus Go and Quest! Hosted by 3DVista or on your own server, you can now download your tours for offline use.
We haven't published our update logs in a while (which does not mean there were no updates, quite the contrary). But this is so big, it deserves a shout out!
We've been dying to write this post: For the past 9 months, our team has been working on a complete make-over of our virtual tour viewer technology. We implemented multiresolution, which improves loading times a lot and lets you include much bigger and higher quality panoramas in your tours. And today is the day we... Continue Reading →
Finally available for everyone: We have moved the Google Street View Publisher from our beta version to the official Virtual Tour PRO software. But not only that, we have also implemented the function to link your Street View Virtual Tour with a Google Business. All under one roof. Big News: VT PRO now includes a publisher... Continue Reading →
The Google Street View Publisher has been moved from the beta version to our official Virtual Tour PRO. And as requested by so many of you, it allows you to link your GSV tours to a business form inside the software, as well 😉 These are some of the other new features and updates: 24/04/2019... Continue Reading →
We're looking for a small group of people wanting to get a head start and beta test what was probably one of the most anxiously awaited new features: Google Street View. If you would like to be one of our 10 beta testers and are a registered 3DVista user (you have a valid 3DVista VT... Continue Reading →